Class reference
RenderSceneBuffersExtension
Inherits RenderSceneBuffers
This class allows for a RenderSceneBuffer implementation to be made in GDExtension.
Description
This class allows for a RenderSceneBuffer implementation to be made in GDExtension.
Methods
void _configure(RenderSceneBuffersConfiguration config) virtual
Implement this in GDExtension to handle the (re)sizing of a viewport.
void _set_anisotropic_filtering_level(int anisotropic_filtering_level) virtual
Implement this in GDExtension to change the anisotropic filtering level.
void _set_fsr_sharpness(float fsr_sharpness) virtual
Implement this in GDExtension to record a new FSR sharpness value.
void _set_texture_mipmap_bias(float texture_mipmap_bias) virtual
Implement this in GDExtension to change the texture mipmap bias.
void _set_use_debanding(bool use_debanding) virtual
Implement this in GDExtension to react to the debanding flag changing.